Patch 1.100

Patch 1.100 was released on 2017-06-20 alongside the Deadly Dozen DLC expansion.

Game Updates

 * Added the Bounties system.
 * Your Personal logs now have a new tab labelled "Bounties" where you can read more about each available Bounty target. The key is to identify which region has an active bounty target, then navigate to that region.
 * Once in the specified region, look for the Bounty's allies who belong to an new 'Liberated' faction. Once destroyed, they will reveal the location of their boss, your Bounty target, which will provide you with the claim reward once destroyed.
 * Added full support for additional downloadable content.
 * Added the DLC section to the game launcher.
 * Added a couple of new player portraits (male and female).
 * Buffed Carriers to make them more usable.
 * Fixed an error related to fighter wings not being properly read from ship template files.
 * Your fleet will no longer jump in to help out when you're fighting in the Gladiatrix arenas.
 * Long news titles (two lines) will now be properly centered on their corresponding list items.
 * Fixed a couple of faulty enhancement bonuses that reduced some light weapon stats instead of properly increasing them.
 * Fixed an error that would manifest on the Skills/Perks panel when using gamepads.
 * Pressing the Esc button on the Customization screen now asks whether to save the changes or not (if any changes have been made).
 * Fixed an issue where the game could get confused in some cases & switch to the Drydock panel from the System/Equipment trader.
 * Damage to Veteran bonus has been renamed Damage to Warmasters.
 * Fixed an error that would make the game launcher log grow in size indefinitely, allowing it to properly purge data.
 * Opening the Personal Log screen automatically switches to the new Bounties tab.
 * Fixed an issue where in some cases news text was being cut off.
 * Made changes to better support the Xbox 360 controller.

Material Editor Updates

 * Added an alternative camera movement mode
 * When clicking the Editor screen while a dropdown menu is open, the dropdown will now automatically close.
 * Dragging and dropping a texture file into the Editor will now reload it in memory, making iterations quicker.
 * Removed a number of redundant options.
 * Updated the Tutorials link.
 * Re-positioning particles, turrets, and meshes no longer re-positions the main light source.
 * Deleting an assembly object is now working as intended, and will no longer cause the Editor to crash.
 * Fixed some minor errors related to the Ship turret parameters panel.