Patch 1.030

Patch 1.030 was released on 2017-06-02 with a focus on preventing potential future errors with improving scripts and back-end coding.

Game updates

 * Changes made to text files and how text fetching occurs:
 * faction descriptions transferred from descriptions.txt to logs.txt to remove duplicates.
 * Ship Descriptions transferred from descriptions.txt to logs.txt to remove duplicates.
 * Ship Description KN is now referenced in the .shp file.
 * When no ship description is available, default text is shown, "No Data Available".
 * Changes made to the Geminipedia scripting:
 * To display a Geminipedia entry for a ship, the ship has to be manually added to the AddEntry script to prevent errors from being logged needlessly.
 * To display an Anomaly entry, the anomaly has to be manually added to the AddEntry script.
 * To display an asteroid field entry, the asteroid field has to be manually added to the AddEntry script.
 * To display a faction entry, the faction has to be manually added to the AddEntry script.
 * To display a planet entry, the planet has to be manually added to the AddEntry script.
 * to display a region entry, the region has to be manually added to the AddEntry script.
 * Optimized script loading to increase performance & prevent potential future bugs.
 * Added a new option in the settings, "Skip Dock", to skip the docking/landing cutscenes.
 * Fixed a glitch where the wrong reason for being unable to board structures was being displayed.
 * The final waypoint in a waypoint chain on the starchart is now properly updated if the target changes it's position, such as by merging with a fleet in motion.
 * Fixed a text formatting error that would add a colon where it shouldn't (-,400).
 * Fixed several errors in the Customization panel when using a controller.
 * If you have the UI disabled (F11), the game will no longer freeze when a dialogue pops up, and the interface is automatically reinitialized.
 * Being hit with a heavy weapon no longer deactivates cloak.
 * Fixed an issue where an anomaly would follow you while docked if there was an anomaly near you when you initiated docking.
 * New game files from mods are properly loaded and shown at launch.
 * The loot panel now uses the proper icon size.
 * Adhara, Apollo, and Poseidon are now available for purchase from the New Sagittarius station, near Hogosha.
 * Fixed a glitch with several menu buttons having their icons incorrectly colorized.
 * Fixed an error that would make the Proxima fall into enemy hands.
 * Corrected an issue where giving the GoTo command while on the un-paused Starchart meant that the auto-pilot wouldn't properly set power distribution to the engines for Sublight travel.
 * Rebuilding Warmasters no longer costs Materials, however the Credits cost has been increased.
 * Proxima is now calculated into the battle power only after it arrives.
 * Corrected a bug where trading in a captured ship for materials sometimes didn't yield any materials.
 * Corrected a bug where the Convoy defense mission could break down if the last ship was captured.
 * Added fullscreen support for the custom movie panel on 4K resolution.
 * Removed limit for ship naming conventions.
 * Corrected text errors in the English & German localization.