SPGW Skills Perks

Classes & Skills
Main Page: SPG Warlords

There are three classes to choose from in Starpoint Gemini Warlords, all of which were designed to supplement different tactical approaches when it comes to combat. Every class comes with four skills that make it unique compared to the other two. Each skill can be upgraded to improve its effect, all the way up to level 10, and is given some sort of a modifier when it gets to level 5. That is done through skill points, which are acquired as You level up. Note that, when starting out from scratch, as a brand new level 1 player, whatever Class You choose, will have only three skills to use. The final skill for your Class is not available until your character reaches level 5. The final skill doesn't need skill points to improve, it improves automatically as you level up. You can combine skills from all classes if you wish, and that is done through the Gladiatrix Quartermaster, however it will cost You.

Vanguard
The Vanguard Class is a close-quarter, brute force, kind of a class. Passive bonus gives it a significant light weapon damage boost for targets that are very close.

Sharpshooter
The Sharpshooter Class is exact opposite of the Vanguard Class. It's meant to be used from a distance, with a passive bonus that increases light weapon damage for targets that are further away.

Marauder
The Marauder class is a rogue-like class, that uses sneak attacks and cloaking technology to finish off its target. The Marauder class passive increases critical chance for light weapons.

Perks
Perks in SPGW are categorized in six different groups to make the whole Perk panel much more organized and easier to comprehend. Perks are unlocked using perk points that are awarded upon leveling up. However, there are some perks that have requirements other than perk points in order to be unlocked. The only perk "tree" that can't be unlocked with perk points is the "Savvy Chief" tree, which requires a certain amount of ship captures and pillage points, explained in the perk description. When the requirements for that particular perk set are met, the perk is obtained automatically. There are currently