SPGW Locations

World Elements
Main Page: SPG Warlords

The entire gameworld is created from scratch. LGM preserved as much consistency with SG2's gameworld as possible, but there are differences.

Key differences:
 * The world is a lot larger, so large in fact, that it's not possible to expand it without modifying the engine.
 * More empty space is left between important places.
 * Asteroid Fields, Junkyards and Nebulae are larger.
 * The vertical axis is used a lot more (objects are offset on the vertical axis by a larger margin)
 * The game world changes dynamically, both through player input (construction) and through the actions of other factions (their construction), but through random global events as well
 * There are some new planets never seen before, like Phaeneros and Heeland.